Game by Jordan Sendar / Music by Mathijs Wiermans
This is a game I made for the 7DFPS game jam in 2014. It was a neat voyage into Mario Galaxy-esque sticky surfaces. Unfortunately, 5.5 of my 7 days were spent on stuff you can't see, so I had to leave out a lot of cool platforming and obstacle avoidance. My physics is pretty precarious so I'm sure a lot of people are going to break my game. However, it's still p. cool if you ask me.
I was extremely fortunate to have Mathijs Wiermans make me 3 whole tracks. I've never gotten music from anyone else, so that was refreshing, and a huge time saver. Not to mention the music was really good.